v0.2
MOONTAPE » Devlog
some adjustments mostly to the movement physics.
- game now accepts d-pad for moving
- improved responsiveness of dashing, this should most noticeable on d-pad or keyboard
- you can now drop down platforms while dashing or running
- dashing now instantly puts you to the max dash speed
- increased ground friction
- increased air drift
- you can now air drift during an attack animation
- wavedashing now puts you into the idle state instead of the running state (must input a dash now to move out of a wavedash)
- adjusted dash particle effect (you should not see the effect anymore if you perform a perfect wavedash)
- adjusted some other particle effects
- improved the input display (can now see all the buttons as well as the stick)
- added a slightly bigger speed display
also, windows users may see a console window open up when they run the game. this is intentional, as it fixes a crash that i'm still trying to figure out how to fix.
Files
upg_html.zip Play in browser
Oct 31, 2021
upg_linux.zip 13 MB
Oct 31, 2021
upg_mac.zip 26 MB
Oct 31, 2021
upg_windows.zip 14 MB
Oct 31, 2021
Get MOONTAPE
MOONTAPE
a platform game with shmovement
Status | Prototype |
Author | df&s |
Genre | Platformer |
Tags | 2D, Pixel Art, Singleplayer, Speedrun, Time Attack |