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Devlog
v0.4 prototype update
July 20, 2022
by
df&s
this update is kind of more of a visual overhaul and quality-of-life update than a gameplay update. major changes display changes the default resolution of the game has been changed to 1080p. this mea...
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v0.3.1
November 22, 2021
by
df&s
mostly movement-related changes: added wall-jumping (while hugging a wall, input the direction away from it) now able to jump straight up by holding up while jumping make wavelanding easier (airdashin...
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v0.3.0
November 03, 2021
by
df&s
FIX ghost effects being visible FIX adjust ghost colors FIX some issues relating to the fade in/out animations CHANGE wavedashing can send you into the running state again ADD two new levels (access f...
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v0.2.4
November 02, 2021
by
df&s
FIX enemy positions moving when parented to an object FIX camera breaking at different resolutions FIX a crash that sometimes occurs between level loads ADD fullscreen toggle (ALT+Enter or F11) ADD "p...
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v0.2.3
November 02, 2021
by
df&s
ADD support enemies with more health (lighter color = more health) ADD a "test hub" level to test mechanics and loads other levels via loading zones temporarily disabled camera panning when holding up...
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v0.2.2
November 01, 2021
by
df&s
add boxx bindings (keyboard mode) v0.2.1...
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v0.2.1
November 01, 2021
by
df&s
1
FIX pausing not affecting the timer and some effects FIX being able to hit dead (invisible) enemies FIX ghost persisting between level loads FIX edge cancel detection CHANGE air max speed (600 -> 700)...
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v0.2
October 31, 2021
by
df&s
some adjustments mostly to the movement physics. game now accepts d-pad for moving improved responsiveness of dashing, this should most noticeable on d-pad or keyboard you can now drop down platforms...
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