this is a prototype platform game. literally nobody knows how this game will turn out, including me.

controls:

action
keyboard
joypad
moveWASD
Lstick
jump/backSpaceA / X
attack/selectJ
B / Circle
dashK
RB / R1
pauseEscapeStart
quick restart
RR3

F3 - toggle debug hud

tips/tricks:

  • you can airdash or jump once in the air, signaled by your sprite darkening, before landing on the ground
  • hitting an enemy restores your airdash/jump charge
  • you can direct your air attacks to either the side, up, or down
  • dashes can be canceled into an attack or a jump
  • attack can be canceled into an airdash or jump
  • possibly more things i haven't found yet

assets used:

sounds: https://kenney.itch.io/kenney-game-assets-1
character: https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pack
world tiles: https://s4m-ur4i.itch.io/huge-pixelart-asset-pack
bg: some picture of clouds i took with my phone

StatusPrototype
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authordf&s
GenrePlatformer
Tags2D, Pixel Art, Singleplayer, Speedrun, Time Attack

Download

Download
UPG 0.4 prototype (WIN)
Download
UPG 0.4 prototype (LINUX) 45 MB
Download
UPG 0.4 prototype (MAC) 30 MB

Development log

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