v0.2.1


  • FIX pausing not affecting the timer and some effects
  • FIX being able to hit dead (invisible) enemies
  • FIX ghost persisting between level loads
  • FIX edge cancel detection
  • CHANGE air max speed (600 -> 700)
  • CHANGE allow fast-falling during an attack
  • CHANGE allow hitting multiple enemies with one attack
  • ADD air friction (slow down while not moving in the air)
  • ADD pause indicator in the HUD
  • and other small fixes/optimizations

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