v0.2.1
MOONTAPE » Devlog
- FIX pausing not affecting the timer and some effects
- FIX being able to hit dead (invisible) enemies
- FIX ghost persisting between level loads
- FIX edge cancel detection
- CHANGE air max speed (600 -> 700)
- CHANGE allow fast-falling during an attack
- CHANGE allow hitting multiple enemies with one attack
- ADD air friction (slow down while not moving in the air)
- ADD pause indicator in the HUD
- and other small fixes/optimizations
Get MOONTAPE
MOONTAPE
a platform game with shmovement
Status | Prototype |
Author | df&s |
Genre | Platformer |
Tags | 2D, Pixel Art, Singleplayer, Speedrun, Time Attack |
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